Great game! Loved the mechanic of using the pitchfork as a temporary platform to jump off once its stuck to the wall after a dash.
Great game! Loved the mechanic of using the pitchfork as a temporary platform to jump off once its stuck to the wall after a dash.
Clean, challenging, responsive, great mechanics. Nice job!
One of the best single input games I've ever played, you should be super proud of your work!
This has all the game play elements of an awesome arcade experience. I avoided the laser power-up at all costs and loved the exploding bomb thing that takes out enemies in its blast radius. Fun game!
I love the ambulance driving through the hallways of a hospital with its cartoony styled animated wheels. I grew up with Sega Master System Games. I'm pretty sure you can hear Alex Kidd in Miracle World punching sound effect in this game from time to time. Would be cool if the character could move in a diagonal as well.
This is definitely a great brain teaser. Very minimal and fun. I spent a more time than I'd like to admit on level 7.
Soooo much fun, especially when you get the hang of seeing inverted. Great game!!
What a super cool little animation app. The interface is simple and intuitive. I was able to make a super simple animated gif in minutes. Totally reminds me of Mario Paint for SNES. It would be really neat if there was some qwerky music playing in the background while you worked. Nice job!
I found 19 items. Music was super chill. Loved how many people came together to make this.
I would consider adding a loading message in place of a blank white screen so folks don't try to refresh or worse, leave the page. Nice work to everyone involved!
thanks
thanks
Once I figured out what was going on, I just held down the right arrow key and let my reflexes take over, smashing the Z key. You should have called this game Speed Run Robot. Loved the 8-bit music sound track. I don't get what the purpose of the up arrow does or why you can duck. The game gets better as the speed increases each loop. It would be good to have a loop progress counter so players know how many loops are needed to complete to move onto the next level. I first thought the looping was an error. It was only until I just went through it a few times, that I was actually progressing. Great work!
I have a passion for games, game development and learning new things. Hit me up if you want feedback on your game or just wanna ask me a question.
Male
Los Angeles
Joined on 8/2/21